$7

Destruction tools - blender tools for adding damage to objects

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Destruction tools - blender tools for adding damage to objects

$7
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Tools included:


Crack tool

Add cracks to walls, floors easily with the crack tool, randomize crack position, rotation, subdivision, noise strength, scale and more



Damage Tool

This Tool can add detail damage to any mesh, imagine a collapsed floor, damage to a wall or pillar, its easy to use, works in editmode you can add more subdivisions to have more detail, reposition the damage, scale and rotate it and more



Rebar Tool

Damage alone is not enough, add internal structures like rebar with this rebar too, select faces where you want the rebar to be, control the length, bending, direction and thickness of the rebar using the settings with realtime feedback


Wire Mesh tool

Need more internal detail? try the Wire Mesh tool, like the rebar tool, this can add internal rebar in a mesh layout, control the number or layers, direction, positioning, length and more with the settings.



Extra Debris tool

Add extra rocks and debris and pebbles to different surfaces using this tool, you just select faces you want to have surface debris, use different parameters to randomize the distribution, scale, rotation and more, you can add this to rebar, damaged areas or faces



Pileup And scatter

Destroyed structures have alot of pileup, scatter more debris or pile it up using this tool, this uses geometry from the debris collection, so if you have extra things you want to be added in the pileup, add them to that collection, these could be furniture, wires, rocks, doors and more, just make sure they are all meshes.




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